Title, Rating, Rank. 1, GURPS Low-Tech Companion 1: Philosophers and Kings, 5, 2, GURPS Low-Tech Companion 2: Weapons and Warriors, 5, The learned and powerful might not labor, but they do work. Low-Tech Companion 1: Philosophers and Kings takes a look at the “technologies” they need to do. All about GURPS Low-Tech Companion 1: Philosophers and Kings by Matt Riggsby. LibraryThing is a cataloging and social networking site for booklovers.
|Published (Last):||13 May 2008|
|PDF File Size:||1.44 Mb|
|ePub File Size:||5.15 Mb|
|Price:||Free* [*Free Regsitration Required]|
For an alternate fantastic take on alchemy, plus low-tech “computers” that might have been developed on alternate worlds, check out GURPS Fantasy-Tech 1: Preview of the PDF. Wednesday, January 27, Review: It describes capabilities and skills a typical alchemist or chemist would need to have and which skills could accomplish which tasks.
GURPS Low-Tech Companion 1: Philosophers and Kings (PDF version) | RPG Item Version | RPGGeek
I bought Companion 3 a while ago, and having 3 without 1 and 2 just seemed awkward to me, so I decided to get them.
Get the gods on your side through offerings, ceremonies, and altered states of consciousness. This was a section I found interesting and useful for describing some ways to make use of some fairly esoteric abilities.
None of the material is boringand even the non-mechanical background information is almost certainly useful in any low-tech campaignwith the added benefit that perhaps since it isn’t tied down by GURPS stats very often, it is more freely system agnostic.
The learned and powerful might not labor, but they do work. The next section dives even further into the development of schools in the form of intellectual institutions. With it, you can: Chronicle your exploitsassisted by the rules for scripts, shorthands, and copying books.
Beyond the monuments section, it describes in a fairly mechanical manner how some people arrive at divine inspiration through altered states of mind or religious ritual in the section ” Technicians of the Sacred “. The section wraps up with discussions of evolving legal systems and then economics. It starts off with a section on religious monuments and templesand has some rules for modelling the appropriate costs of constructing such and how to handle endowments to the church.
Surf our site for the files you want.
Have bards sing your praisescompanikn by the detailed information on Musical Instrument specialties. For a slow paced, slice of life campaign dealing with men of learningor a campaign dealing with complex political structures in the low tech levelsthis book is a valuable resource.
We learn about critical civil infrastructure issues and how some countries dealt with themlike transportation systems and communication systems. This book is more informational than mechanicalbut it does answer the type of questions that often come up in compaion with regards to the subjects of ” how can I represent this government?
Weapons and Warriors contains martial-minded information that rulers can tdch to keep their kingdoms safe — or to expand their kingdoms at the expense of their neighbors. Bring enlightenment by making practical use of medical, scientific, and mathematical skills. For anyone else, it is merely an interesting read.
GURPS Low-Tech Companion 1: Philosophers and Kings by Matt Riggsby | LibraryThing
Stoddard Edited by Sean Punch. It’s Good To Be the King! It has a few rules to determine how much information can be found on a bookshelf of a given sizehow long it takes to create a book at a given point in historyand how difficult it is to write before writing becomes a near ubiquitous skill. We get details of how leaders deal with the increasing logistical problems of expanding empires and domains as information travels very slowly at these tech levelswithout innovations like semaphorestelegraphsetc.
The information on the world of the mind would be useful in any historical setting featuring rulers, priests, or philosophers. I liked the Philosophers section more than the Kings section.
Low-Tech Companion 3
With it, you can:. Posted by Benjamin Gauronskas at 1: Newer Post Older Post Home. The Edge of Reality.
In the mathematics sectionwe are given a summary of the history of mathematics from the original low tech bookand then introduced to some mechanical means of emulating mathematical skills in interesting ways, with several applications for timekeeping and astronomy. The pull quotes aren’t very humorous, but I guess I can forgive that given the material. Sean Punch 36 pages.