Civilization IV is a turn-based strategy computer game and the fourth installment of the Civilization series. It was designed by Soren Johnson under the direction. INTRODUCTION. Welcome to Sid Meier’s Civilization IVĀ®, the game in which you match wits against the greatest leaders of all time in a bat- tle of warfare. Civilization V CIVILOPEDIA ONLINE. Civilopedia Home Page. “Such is the patriot’s boast, November 4, – Fixed missing Korean text. November 1.

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There are also three types of culture goods provided by World Wonders, rather than resources, that can be traded: The player can then build Monasteries and train Missionaries to spread their religion s to other cities, both foreign and domestic. The game can be won through conquest conquering all other civilizationsdomination controlling a civiloperia of the world’s land and populationthe space race being the first to construct a spaceship capable of colonizing Alpha Centauriculture increasing the cultural ratings of three different cities to “legendary” levels and diplomacy through votes in the United Nations.

The game had a viral marketing campaign, revolving around a fictitious self-help organization known as Civilization Anonymous shortened to CivAnonthe intention being to satirise how addictive the game was. HuntingThe Wheel. Retrieved from ” http: The high levels of culture gathering and attainment are also one of the default conditions that can be used to win the game.

Fast Worker replaces Worker. Through buildings and specialists, each city also generates the “Culture” resource that contributes towards both the area upon which the city can influence for extracting resources and the overall civilization’s cultural value.

Culture is increased through the creation of World Wonders which may have bonus effectsconstructing certain buildings in cities, and the spreading of a number of religions see below.


More game attributes clvilopedia stored in XML files, which can be edited with an external text editor or application.

Civilization IV | Civilization Wiki | FANDOM powered by Wikia

Archived from the original on 28 October Retrieved September 19, If the space is occupied by a city the player may choose to occupy and capture the city as their own or raze it. Apart from this they also have to handle their diplomatic relations with rivals and their continuing quest for exploration and new resources.

Colonizationwas released for Mac and PC as a standalone game and later bundled with the two expansions as Civilization IV: The score is based on a number of factors, including military growth and success, technological advancement, construction of wonders and economic growth.

Technology development is flexible: Assigning inhabitants of cities to work as ‘specialists’ scientists, engineers, artists, spies, merchants or priestsbuilding certain wonders or discovering certain technologies can improve the rate at which Great People are generated. Once the player has formally met another civilization, they can perform diplomacy at any time.

Production also – as it was in Colonization – known as “Hammers,” the icon that represents it is sometimes used as a resource-term on Civilization. Multiplayer games involving both versions of the game work, but require the use of one of the multiplayer options other than “Internet Play” due to the incompatible formats used by the two platforms. Instead of generic increases in rank, individual units gain civilopediq types of combat experience, such as bonuses against specific types of enemies or abilities like faster movement civilopsdia forests.

In the later game, this connection can be through ocean tiles, but in the early game, it is limited to roads and rivers. The headache caused by the need to cater to many different computer configurations has caused lead designer Soren Johnson to state that he seriously considers focusing on console development.

The concept of technological growth is based on a technology tree. The concept of separate religions is new to Civilization IV.


Civilization IV – Wikipedia

All standard full-length games begin in the Ancient Era BC with a single Settler to build one’s first city and a Scout or a Warriordepending on a civ’s starting technologies.

Civilization IV was a commercial success, and sold more than 1 million units by mid-March The kit allows players to view, modify, or even completely re-write the game’s DLL source codeenabling the modification of the game’s AI civilopediaa other integral parts of the game that were previously not accessible. Cvilopedia civilizations have some element of uniqueness and all leaders have certain traits based on their achievements in real life.

Archived from the original on September 18, See the full tech tree here.


The game automatically allocates the spaces a city uses and how its resources are maintained as the city grows, but the player is free to manage the city civilopedai. Retrieved 23 June ; “4X Games: Archived from the original CFM on 22 April World Builder can also be used to create an interesting experience. Archived from the original ECE on February 25, Eight of the eighteen civilizations have two leaders. Units no longer have separate attack civiloprdia defense values. Retrieved 9 May Turn-based strategy4X.

The reasoning behind diplomacy is more transparent when compared to Civ3: Additionally, each civilization’s technological progress as well as its diplomatic and military ties to other civilizations can be edited.

Civilization IV is much civilopesia open to modification than its predecessors. Players may trade technologies, resources including luxuries such as winemaps to reveal information about the rest of the world and gold.